The Rifts of Telara - Exciting new MMORPG for 2011



Rift
(previously called "Rift: Planes of Telara") is an upcoming fantasy MMORPG from Trion Worlds Network, set to launch March 1, 2011 with a head start period beginning February 24, 2011 for those who have pre-ordered the game.



The Rifts of Telara Story
Mysterious rifts are tearing the world of Telara apart. A powerful magic explosion during the final days of the Shade War has left the veil between Telara and other planar dimensions fractured and torn.
Treacherous and powerful, these rifts occur when another plane of reality intersects with the magical Ward protecting Telara. Rifts create doorways for planar invasion, destroying the lands and people of Telara, but they may also grant otherworldly power to those brave enough to seize it.
Now no part of Telara is truly safe. Invasions can occur anywhere and at any time, and the danger to the world is growing. Two major factions have emerged to save the world of Telara from the rifts: the Guardian and the Defiant. Each faction works in different ways to preserve Telara's future, and both seek to undermine the other.

While little is known about the exact nature of the rifts, Telaran scholars, priests, and historians strive to unlock the mysteries of these massive portals. It is believed that the rifts are being caused by direct attacks on the magical Ward surrounding Telara. Regulos, the dragon god of extinction, seeks to free his imprisoned minions of the Blood Storm trapped deep inside Telara. These attacks weaken the veil and cause planar disruptions that open the destructive rifts across the world.
Often, rifts appear in the world as a tear in the fabric of reality.  Powerful magic has been used to study these anomalies, and sometimes they have been opened inadvertently, resulting in great tragedy. But there is still much to learn from these destructive forces. Can riftic power be harnessed by sorcery? Can powerful beings enter the rifts to venture into the deadly planes beyond? How many planes really exist?
With rifts, only one thing is certain — if they are not stopped, the world of Telara will surely end.

 

The Races 

The Guardians : 
  • Dwarves
  • High Elves
  • Mathosian

The Defiant
  • Bahmi
  • Eth
  • Kelari
 

The Ascended (Class System)

In RIFT, players are one of the Ascended, a Telaran slain during the great Shade War and resurrected to combat the forces of Regulos. As an Ascended, players have access to special powers, the greatest of which is "Soul Attunement", the ability to commune with, and embrace, the souls of Telara's ancient fallen heroes.
The Soul Attunement system offers players nearly endless customization. In RIFT, you’re encouraged to experiment with many combinations of souls and abilities to discover the path that’s right for you!

Souls

Players choose an Ascended Soul from one of the four callings (Warrior, Cleric, Mage, and Rogue) at character creation. These initial souls, which grow in power as they become more specialized, are flexible and have well-rounded abilities that make them great for both solo and group experiences. Players can later choose to augment, or even replace, embraced souls with other souls from within their calling. The process of enabling souls that players discover in their adventures is called Soul Attunement. Players will also gain more specialized "Heroic Souls" that open up a number of new and exciting gameplay experiences, offering special achievements and rewards for players who discover them all.

The Soul Tree

Each attuned soul grants players access to a unique "Soul Tree," which contains all of the traits and abilities that a soul had mastered during its life. As your character levels up, you earn soul points that can be used to improve that tree's soul level, granting players access to even more powerful traits and abilities.

The Soul Tree — Branch Advancement

Players invest their soul points into the branches of the Soul Tree, picking and choosing the specific abilities and passive traits they desire. With each point spent, the Soul Tree increases in level, periodically unlocking new advancement options higher up the tree.

The Soul Tree — Root Advancement

Players automatically unlock new "root" abilities as the Soul Tree increases in level. If the branches represent the unique choices a player makes, the root represents the core power of the soul that all players have access to. Root abilities unlock quickly at first, but slow down as the tree’s soul-level increases.

Multiple Souls

As an Ascended grows in power, so does his or her ability to attune souls. Leveling a character will unlock the ability to attune additional souls. A maximum-level player will be able to attune up to three souls of their choosing!