Developer : 5th Cell
Publisher : Warner Bros. Interactive Entertainment
Release date : October 2010
"Super Scribblenauts is a side-scrolling action-oriented puzzle game that requires players to collect objects called "Starites" by inputting words, such as "ladder" or "fire", in order to collect these objects. One of Super Scribblenauts's features is the ability to add characteristics to objects, such as a "green refrigerator". More than one adjective can be tied to a single object, making it possible to summon objects such as "big fire-breathing flying purple pregnant octopus". Players control the main character, Maxwell, using either the touch screen, D-Pad, or face buttons.It also includes a hint system as well as a level editor." (from Wikipedia)
Super Scribblenauts is a sequel to Scribblenauts release the end of 2009. Jeremiah Slaczka, creative director for 5TH Cell, received the Game Developers Choice Award for Best Handheld Game for Scribblenauts during the 2010 Game Developers Conference.
In Scribblenauts you are given an objective for each level, for example "cut down the tree". How you achieve the objective is up to you and your imagination. By typing in the name of an object you make it appear and it can then be used to interact with the world around you. To achieve our example objective you can type in "axe" and pick it up and use it to chop down the tree. Or what about typing in "beaver" and getting the beaver the bite through the tree? What about a woodpecker or lumberjack?
The possibilities are as limitless as your imagination, which is really what sets this game apart from anything else I've played. Get a "knight" to slay the dragon, some "wings" so you can fly, a "helicopter" and "rope" so you can airlift someone to safety; the game's dictionary seems almost endless and summoned objects range among animals, weapons, forces of nature, famous people (both fictional and real), vehicles, household objects, easter eggs of the development team, and even internet memes. However, the game does not include trademarked terms, nor potential profanity. The game includes a homonym system to offer the player possible choices between similar-sounding objects, such as distinguishing between a toy balloon and a hot-air balloon; there is also a spellchecker to provide close matches for misspelled words
Super Scribblenauts features enhanced controls and the ability to modify nouns with adjectives.
I'm yet to find an object in Scribblenauts that they haven't thought of, so I'm eager to see how limitless Super Scribblenauts will be with all the adjectives.